Summary of Sessions

Overview:

This document provides a chronological summary of the Dungeons & Dragons campaign sessions, detailing key events, plot developments, and introductions of characters and locations. It serves as a central hub for tracking the campaign’s progression.

Session 0 - 5/25/25

Session 1 - 6/6/25

  • Key Events: Fought goblins.

Session 2 - 6/8/25

  • Key Events:
    • Introduction to Vo’dyn prayer and religious tenets.
    • Heading to Zentar, a city experiencing political instability due to the king’s recent death.
    • Information about Zentar’s geography (between two giant rivers, sub-capital).
    • Details on Zentar’s political landscape: old duke died, prince missing, church attempting takeover, past tithe issues.
    • Mention of criminal organizations working inconsistently with guilds.
    • Introduction to faint elements of Abjuration in the universe.
    • Encounter with mist wraiths, noting their weakness to radiant damage.

Session 3 - 6/14/25

  • Key Events:
    • Discussion about securing the prince and a plan involving a “paradigm” and “diadem.”
    • Further details on Zentar’s features: Stork Industries, Extending Life research, special ore mining.
    • Confirmation of the Duke’s death and the missing prince.

Session 4 - 6/18/25

  • Key Events:
    • Learning about disappearances around the destination.
    • Last known disappeared at AX42 Sanitarium block.
    • Identification of Sanitarium and Sunken Croc as locations on the outskirts.

Session 5 - 7/6/25